Character Technical Director, Rigging
Company: The Walt Disney Company
Location: Burbank
Posted on: March 12, 2023
Job Description:
At Walt Disney Animation Studios, Character TDs work on
Character Rigging, Simulation Setup, and Technical Animation. We
are currently hiring experienced Character TDs with an emphasis in
Rigging to join our team in creating the most appealing character
performances on the planet! -At Walt Disney Animation Studios our
rigs are tactile, sculptural, intuitive interfaces for posing the
character. Our ideal candidate is self-motivated with strong
artistic skills built on top of a solid technical foundation. -You
will work closely with the industry's top talent in fields ranging
from design and modeling through animation to bring our characters
to life.Responsibilities:
- Build an intuitive interface for posing a character that
maintains appeal and design throughout its range of motion
- Author clean deformations with hand sculpted shapes that
perform with consistency and predictability
- Shepherd the rig build process, starting with geometry received
from modeling all the way through delivering a final rig to
animation, debugging broken or poorly functioning assets/shots with
minimal supervision
- Work closely with the character teams (comprised of visual
development, modeling, simulation, look development, animation, and
technical animation), iterating quickly and addressing notes
accurately
- Contribute to our codebase in a way that others can build off
of, taking input from peers and building tools around
consensus---Requirements:
- Solid understanding of the principles of animation and
design
- Extensive knowledge of anatomy, kinematics, and physical
behaviors
- Expertise in facial rigging that leans heavily on sculpting
appealing shapes on top of a clean and stable deformation base
- Attention to detail focused on delivering a quality
product
- Solid understanding of Python scripting
- Experience on CG feature film productions
- Experience working in collaborative environments and taking
direction
- Strong problem-solving ability
- Comfort with Linux environments
- Previous leadership experience is a plus
- Experience in modeling, sculpting, and creating blendshapes are
a plus
- Experience in animation is a plus
- Experience in hair or cloth simulation is a plus
- Bachelor's degree in Art, Illustration, Computer Graphics,
Engineering, related field or equivalent experienceA Note About
Software:Our department currently uses Autodesk Maya as our primary
platform with proprietary solvers, hair instancing tools, and other
authoring plugins. Applicants should be adept in Maya or an
equivalent CG application or demonstrate an aptitude for learning
software quickly. A strong skill set in packages like Marvelous
Designer, XGen, and Houdini is an added plus.Application Materials:
- A reel of best rigging work that is no longer than 3 minutes in
length -
- Work focused on appealing facial performance is encouraged
- Examples of rig function that demonstrate appealing
articulation through a broad range of motion and performance.
Please no high speed control wiggles or distortion of your rig
without purpose
- A resume that details your work history outlining past
experiences that relate to working on appealing rigs and facial
rigs in a collaborative environment
- A reel breakdown of the visuals on your reel (if
applicable)
- An optional portfolio of drawing or sculpture work reflecting
an understanding of design and anatomy is always welcome---The Walt
Disney Company is an Equal Opportunity Employer.The pay rate for
this role in Burbank, CA is $54.74 to $60.21 per hour, which
follows the pay scale agreed upon in the Collective Bargaining
Agreement. The base pay actually offered may vary depending on the
candidate's geographic region, job-related knowledge, skills, and
experience, among other factors.
Keywords: The Walt Disney Company, Burbank , Character Technical Director, Rigging, Executive , Burbank, California
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