Character Technical Director, Simulation
Company: Disneyland Hong Kong
Location: Burbank
Posted on: March 12, 2023
Job Description:
At Walt Disney Animation Studios, Character TD's work on
Character Rigging, Simulation Setup, and Technical Animation. We
are currently hiring Character TD's with an emphasis in Cloth
Tailoring and Simulation to join our team in creating the most
appealing character cloth performances on the planet! -Our ideal
candidate has strong artistic skills built on top of a solid
technical foundation. You will work closely with the industry's top
talent in fields ranging from design and modeling through animation
to bring our characters to life.Responsibilities: -
- Tailor garments that are principally constructed and fine tune
their properties to express specific and often stylized
materials
- Author simulation rigs that maintain a high level of appeal and
art direction over a wide range of motion, while also delivering a
user-friendly control structure for authoring in shot
performances
- Shepherd the simulation aspects of the character from design
turnover to delivery into technical animation and debugging any
assets/shots with self-sufficiency
- Work closely with adjacent departments (comprised of visual
development, modeling, rigging, look development, animation and
technical animation), iterating quickly and addressing notes
accurately
- Actively engage in and potentially be cast to other tasks that
the department supports (rigging, simulation setup, and technical
animation)Requirements:
- Strong understanding of the real world tailoring - and pattern
making
- Deep understanding of Marvelous Designer and/or Clo3D
- Understanding of the principles of animation and design
- Strong desire to understand simulation tools, solvers, and real
world physics
- An attention to detail focused on delivering a quality
product
- Experience working in collaborative environments and taking
direction
- 3+ years of professional experience of virtual garment
production/CG Experience -
- Comfort with Linux environments
- A Bachelor's degree in Art, Illustration, Computer Graphics,
Engineering, related field or equivalent experience An applicant
will benefit from having:
- An understanding of fashion design -
- Previous leadership/mentoring experience -
- An understanding of Python scripting
- Experience in modeling, grooming, rigging, and/or character fxA
note about software:At Disney we currently use Autodesk Maya as our
primary platform, with proprietary solvers, hair instancing tools,
and other authoring plugins. Applicants should be adept in Maya or
Marvelous Designer or an equivalent CG application and demonstrate
an aptitude for learning software quickly. A strong skill set in
packages like Xgen and Houdini is an added plus.Application
Materials:
- A reel of recent work that is no longer than 3 minutes
- A selection of your best work with a focus on appealing
costuming in motion
- Examples of garment construction that demonstrate appealing
design and principled construction
- A resume that details your work history, outlining past
experiences that relates to working on cloth and hair simulation
setup in a collaborative environment
- A separate page of text, detailing the breakdown of the visuals
in the reel
- An optional portfolio of drawing or sculpture work, reflecting
an understanding of design and anatomy, is always welcomeThe Walt
Disney Company is an Equal Opportunity Employer.The pay rate for
this role in Burbank, CA is $54.74 to $60.21 per hour, which
follows the pay scale agreed upon in the Collective Bargaining
Agreement. The base pay actually offered may vary depending on the
candidate's geographic region, job-related knowledge, skills, and
experience, among other factors.
Keywords: Disneyland Hong Kong, Burbank , Character Technical Director, Simulation, IT / Software / Systems , Burbank, California
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