Software Engineer - MacOS/iOS Tools
Company: Walt Disney Animation Studios
Location: Burbank
Posted on: March 20, 2023
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Job Description:
Job Summary At Walt Disney Animation Studios we have a deep
commitment to the philosophy that creativity inspires technology,
and technology inspires creativity. Engineers in our Production
Technology department are charged with developing and implementing
new algorithms to solve unique and challenging problems for all of
our animated content. We do this working alongside a user base that
shares a collaborative environment with us, and uses the code we
develop to make our feature films.
We are looking for an engineer to join our Story & Editorial Tools
team. This engineer will partner closely with artists, technical
directors, and fellow team members to innovate the way our Story
and Editorial teams work using a variety of technologies. Besides
supporting our internal teams, this engineer will collaborate with
other divisions at The Walt Disney Studios who also leverage our
tools and technology. Exemplary communication skills, teamwork, and
problem-solving abilities will be paramount to the success of this
role.
Projects Include:
Develop and Support Raconteur, our primary, macOS native,
storyboarding application.
Develop and support StoryPad our iPad-based storyboarding tool.
This may include modifications to Meander , our Academy
Award-winning drawing software.
Develop applications and API's that interface with the AVID Media
Composer using AAF and OTIO.
What does it mean to be a developer at Walt Disney
Animation Studios?
Our engineers get the opportunity to work on the full stack of our
tools, from developing the underlying algorithms through building
intuitive artist-friendly interfaces.
Work hand in hand with artists and a team of cross-site developers
to make the tools we need for the incredibly complex
characters/environments featured in our content.
Develop on top of a highly performant, extendable in-house
application framework.
Develop new artist-centric interaction models using the latest
hardware and technologies.
You will succeed in this role if you have:
The ability to quickly produce clear, testable code, with excellent
problem solving, troubleshooting, and debugging skills.
Ability to collaborate with team members across different
disciplines, including directly interfacing with stakeholders to
understand requirements.
Exemplary communication, teamwork, prioritization, and
problem-solving skills, balancing the timeliness of solutions with
their sustainability.
Key Qualifications:
1-5 years designing and developing complex user facing software
Proficiency in C++ (or Objective-C)
Knowledge of macOS development, specifically the frameworks used
within
Proficiency in Swift
Bonus Qualifications:
An understanding of Story processes and workflows used in
filmmaking, including any experience with Story Boarding tools.
Python Experience
Proficiency with a SQL Database such as Postgres
Masters in Computer Science
Required Education:
BS in Computer Science, Computer Engineering, Electrical
Engineering or equivalent experience.
The hiring range for this position in California is$112,586.00 to
$151,030.00 per year, which factors in various geographic regions.
The base pay actually offered will take into account internal
equity and also may vary depending on the candidate's geographic
region, job-related knowledge, skills, and experience among other
factors. A bonus and/or long-term incentive units may be provided
as part of the compensation package, in addition to the full range
of medical, financial, and/or other benefits, dependent on the
level and position offered.
Keywords: Walt Disney Animation Studios, Burbank , Software Engineer - MacOS/iOS Tools, IT / Software / Systems , Burbank, California
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