Software Engineer - MacOS/iOS Tools
Company: Walt Disney Animation Studios
Location: Burbank
Posted on: March 20, 2023
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Job Description:
Job Summary At Walt Disney Animation Studios we have a deep
commitment to the philosophy that creativity inspires technology,
and technology inspires creativity. Engineers in our Production
Technology department are charged with developing and implementing
new algorithms to solve unique and challenging problems for all of
our animated content. We do this working alongside a user base that
shares a collaborative environment with us, and uses the code we
develop to make our feature films. We are looking for an engineer
to join our Story & Editorial Tools team. This engineer will
partner closely with artists, technical directors, and fellow team
members to innovate the way our Story and Editorial teams work
using a variety of technologies. Besides supporting our internal
teams, this engineer will collaborate with other divisions at The
Walt Disney Studios who also leverage our tools and technology.
Exemplary communication skills, teamwork, and problem-solving
abilities will be paramount to the success of this role. Projects
Include: --- Develop and Support Raconteur, our primary, macOS
native, storyboarding application. --- Develop and support StoryPad
our iPad-based storyboarding tool. This may include modifications
to Meander, our Academy Award-winning drawing software. --- Develop
applications and API's that interface with the AVID Media Composer
using AAF and OTIO. What does it mean to be a developer at Walt
Disney Animation Studios? --- Our engineers get the opportunity to
work on the full stack of our tools, from developing the underlying
algorithms through building intuitive artist-friendly interfaces.
--- Work hand in hand with artists and a team of cross-site
developers to make the tools we need for the incredibly complex
characters/environments featured in our content. --- Develop on top
of a highly performant, extendable in-house application framework.
--- Develop new artist-centric interaction models using the latest
hardware and technologies. You will succeed in this role if you
have: --- The ability to quickly produce clear, testable code, with
excellent problem solving, troubleshooting, and debugging skills.
--- Ability to collaborate with team members across different
disciplines, including directly interfacing with stakeholders to
understand requirements. --- Exemplary communication, teamwork,
prioritization, and problem-solving skills, balancing the
timeliness of solutions with their sustainability. Key
Qualifications: --- 1-5 years designing and developing complex user
facing software --- Proficiency in C++ (or Objective-C) ---
Knowledge of macOS development, specifically the frameworks used
within --- Proficiency in Swift Bonus Qualifications: --- An
understanding of Story processes and workflows used in filmmaking,
including any experience with Story Boarding tools. --- Python
Experience --- Proficiency with a SQL Database such as Postgres ---
Masters in Computer Science Required Education: --- BS in Computer
Science, Computer Engineering, Electrical Engineering or equivalent
experience. The hiring range for this position in California
is$112,586.00 to $151,030.00 per year, which factors in various
geographic regions. The base pay actually offered will take into
account internal equity and also may vary depending on the
candidate's geographic region, job-related knowledge, skills, and
experience among other factors. A bonus and/or long-term incentive
units may be provided as part of the compensation package, in
addition to the full range of medical, financial, and/or other
benefits, dependent on the level and position offered.
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Keywords: Walt Disney Animation Studios, Burbank , Software Engineer - MacOS/iOS Tools, IT / Software / Systems , Burbank, California
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